Author Topic: Refractive/no gi not working  (Read 1821 times)

2014-07-02, 22:44:39

pyroskat

  • Users
  • *
  • Posts: 2
    • View Profile
Nice renderer you have here!  A lot of times I render without using GI, I was testing corona with this option and is really fast! But right know when I deactivate GI all refractive materials are rendered as black, is this a bug?

2014-07-02, 23:28:15
Reply #1

pyroskat

  • Users
  • *
  • Posts: 2
    • View Profile
Also a light in contact with a diffuse object:  With Path tracing activated for GI cleans faster than without GI.  Without GI you see big noise near light/object contact that is dificult to clean up even in high passes.

2014-07-02, 23:35:36
Reply #2

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
refraction is considered GI in Corona. There will be some improvements in the no-gi mode in the future though.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)