Author Topic: shifting tile map  (Read 609 times)

2024-12-17, 09:18:23

HVB

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I was trying the tile map. got the projection on world or object and the plane suited for the wall i was projecting it on. But the seams of the tiles where not on the place i wanted them to be. Normaly on the texture setting of the material applied to the model you offset it U or V but it's not working. I feel like in the past this worked so am I going crazy or is it something that doesn't work in the latest version?