Author Topic: Unwram and uvw problem  (Read 1120 times)

2024-08-10, 20:59:26

urufum

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Hi!
I'm going mad because of that, and i don't know if this problem is a general problem or maybe I am doing something wrong. I added an unwrap map to straighten lines on material. On the view everything is ok but on the render nothing working- nor my unwrap or uvw, even if I want to just scale with uvw. Nothing changes. Can you help me why this unwram not working?

I working on 3dsmax 2025 and the newest corona. I've tried on max 2024 but I have the same problem.
btw. sorry for my English.


« Last Edit: 2024-08-13, 17:29:36 by Avi »

2024-08-10, 22:23:54
Reply #1

romullus

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It looks like you're using triplanar in your material. Triplanar will ignore object's UV mapping entirely and instead provide its own mapping. Its effect is only visible at render time, hence the mismatch with what you see in the viewport and in the rendered image.
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2024-08-13, 17:29:45
Reply #2

Avi

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Hi!
I'm going mad because of that, and i don't know if this problem is a general problem or maybe I am doing something wrong. I added an unwrap map to straighten lines on material. On the view everything is ok but on the render nothing working- nor my unwrap or uvw, even if I want to just scale with uvw. Nothing changes. Can you help me why this unwram not working?

I working on 3dsmax 2025 and the newest corona. I've tried on max 2024 but I have the same problem.
btw. sorry for my English.

It seems like you are using tri planer but in case you are not using it, you can always send your scene for a quick investigation by starting a ticket from here:

https://support.chaos.com/hc/en-us/requests/new
Arpit Pandey | chaos-corona.com
3D Support Specialist - Corona | contact us