Author Topic: Decoding an Octane file for Corona  (Read 477 times)

2024-08-05, 07:21:37

caspian

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Hi there. I've been handed a file with an Octane to recreate in Corona. It seems simple enough but I'm stuck as I've never used Octane. There's a single material stuck on the Specular channel of the Octane material. But where do I put that on my Corona setup? And can I do a similar texture projection to Octane?
C4D 2023 / Corona 9 / Mac 12.6

2024-08-05, 22:05:10
Reply #1

caspian

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UPDATE: I put in the Diffuse channel with a triplanar and it seems to do the trick.
C4D 2023 / Corona 9 / Mac 12.6

2024-08-06, 18:34:10
Reply #2

burnin

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IIRC
In simple terms: Specularity is reflectiveness in old-school 'metallic' approach (mirror, metal, glass...).
more on: http://wiki.polycount.com/wiki/Specular_color_map
& https://docs.otoy.com/cinema4d/SpecularMaterial.html

TL;DR
Make it metal, use in Diffuse.

2024-08-06, 20:59:51
Reply #3

caspian

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Thanks for the tip.
C4D 2023 / Corona 9 / Mac 12.6