Well, one solution is to keep all lights at a similar intensity when rendering, so they all get roughly equal importance, and then do the changes in intensity in LightMix. Similarly, keeping all lights white at render time will allow for the greatest flexibility in color changes in LightMix. Does mean your Beauty pass will be useless, but if you are intending to use LightMix, that should not be a concern :) (replying to the post before Alex's)