Author Topic: Don't understand how to make selections  (Read 877 times)

2023-12-10, 19:11:49

just8thedog

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I created a parapet flashing cap in Revit before exporting FBX and importing into 3DS Max and when I select the parapet cap in max to apply materials, the materials aren't showing up in the interactive render. I've tried several different materials and nothing changes in the view, or render. Not sure why, when I select it in max, it's called default wall? But I'm looking for something more identifiable in objects to select and there are no other options. How do I apply  materials to this object?
Thank You

2023-12-11, 15:27:15
Reply #1

maru

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What if you create some random object in 3ds Max (like a box) or try to rebuild the problematic object from scratch in 3ds Max? Are you able to render it and assign materials to it?

I guess we would need someone familiar specifically with exporting geometry from Revit to 3ds Max. Meanwhile, could you attach some screenshots showing what exactly is happening and what results you are getting? (in 3ds Max + Corona)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2023-12-11, 18:09:15
Reply #2

just8thedog

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Nothing really to post as far as screen shots. I select the object, assign material, (several attempts), and nothing happens.

2023-12-12, 13:22:30
Reply #3

Avi

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Hi,

you can share your scene with us along with the issue you are facing. We can try investigating the issue for you and help you.

You can start ticket using this link: https://support.chaos.com/hc/en-us/requests/new
Arpit Pandey | chaos-corona.com
3D Support Specialist - Corona | contact us

2023-12-12, 18:33:03
Reply #4

lupaz

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Try exporting from revit as dwg