I created a parapet flashing cap in Revit before exporting FBX and importing into 3DS Max and when I select the parapet cap in max to apply materials, the materials aren't showing up in the interactive render. I've tried several different materials and nothing changes in the view, or render. Not sure why, when I select it in max, it's called default wall? But I'm looking for something more identifiable in objects to select and there are no other options. How do I apply materials to this object?
Thank You