Hi all,
Second question of the day... I'm curious to know how to achieve realistic foreground. Normally I would use a combination of different Scatters and Megascans for a result like this, but I think this might be using Matte Painting techniques. I asked the creator and they responded that they use something called "Camara map per pixel" for these results but I haven't found any leads or tutorials online that help me deduce how that might achieve realistic grass, dirt, etc. other elements to use in the foreground.
Any ideas?
Thanks in advance!
Mia