Author Topic: Blog: progressive importance sampling  (Read 10136 times)

2014-06-04, 21:35:01
Reply #15

iliyang

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The method is indeed unbiased, however calling it "progressive importance sampling" is slightly misleading. The term would be appropriate if the distribution caching and training was actually done during the whole rendering process. Currently, it's run as a pre-pass.

2014-06-05, 00:10:31
Reply #16

Ondra

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yep, I had to take quite a few liberties to change the name into something an artist would actually remember ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-07-12, 04:00:30
Reply #17

Javadevil

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Awesome, really interesting combining all these different methods into one to get  faster and accurate results.

Nice work