Author Topic: Dichroic Glass shader + Tutorial  (Read 1376 times)

2022-07-26, 18:12:21

marchik

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A series of renderings made from a reference to illustrate my tutorial on creating dichroic glass shader using the Corona Renderer.

Architect: Pete Kennon
Photographer: Timothy Kaye


Project on Behance
Post on my Telegram channel
3ddd gallery

The tutorial itself:
English version
Russian version

PS
I would like to take this opportunity to once again ask our favorite developers for a separate thinfilm shader, and a layered shading system so that we don’t have to invent such non-standard approaches, Ondra, please! :D


2022-07-26, 21:23:15
Reply #1

Basshunter

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I would like to take this opportunity to once again ask our favorite developers for a separate thinfilm shader, and a layered shading system so that we don’t have to invent such non-standard approaches, Ondra, please! :D

Amen

2022-07-28, 09:00:13
Reply #2

Sebastien

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Many thanks for the tutorial, great work !

2022-07-28, 12:22:36
Reply #3

marchik

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Many thanks for the tutorial, great work !
thanks, you're welcome!)