Hi,
I've noticed some serious errors when rendering Displacement maps on a high-poly mesh (often when using Subdivision Surface). If I turn the SubDivs OFF then my displacement renders OK, but as soon as I turn the SubDivs up then it's starts to get really messy. I've tried this in both "Corona 7 Hotfix 2" (Cinema 4D R21 / Win10) and the in the latest "DailyBuild / Version: 8 (DailyBuild Feb 2 2022)". Same results in both versions.
I've tried to adjust the Corona Render Settings 'Displacement screen size (px)' from "2" to "1,5", but no difference. Is there any other setting that I'm missing?
See attached screenshots showing the results from "SubDivs disabled" to "SubDivs 4". Attached is also a ZIP with my test scene.
(EDIT - I've also uploaded the scene file to
https://corona-renderer.com/upload)
Best,
Frederik