Author Topic: Freelance artist  (Read 12266 times)

2014-04-10, 20:59:46
Reply #15

Alex Abarca

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Are these all your reponses on this thread? or do you have more?

2014-04-10, 23:43:36
Reply #16

kahein

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I have somme in PM
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2014-04-12, 03:46:36
Reply #17

Juraj

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Hiring an independent is totally a good idea, and a healthy one for that matter.

Why do you think it is healthy (I am curiously asking, don't take it as snarky question) ?

I believe hiring sub-contractor to do the whole job (if you aren't general agency...but the very same bussiness), is exploiting him basically and in certain aspect, also exploiting the client. It took me time to realize this (everyone needs to eat first), but now I am almost ashamed of my past. So many things could have been done better...
Your client doesn't get the same quality you advertise yourself (could be better or worse :- D actually ), and your sub-contractor doesn't get the luxury of direct communication (so essential for any good outcome and general mental well-being) and full amount of budget.

I stopped counting these retarded offers (I feel quite strongly about this...just way it is). I could give the same fu***** offer to them in return as well. Everyone just want easy money. If there isn't capacity for further work...well then pass or grow.

[This is off-topic :- ) just felt like discussing on it, obviously thread already fullfilled its use]
« Last Edit: 2014-04-12, 04:04:46 by Juraj_Talcik »
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2014-04-12, 08:16:26
Reply #18

Alex Abarca

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Hi Juraj,

It's cool that you ask this question, I am glad you asked. It's a complicated question...But,  Kahein can answer why specifically he or her is looking for a freelancer. But i honestly think It's a matter of choice and how you want to pilot your project (the architect's firm). He clearly stated that they are not looking for a cheapo, and that the price is set by the visualizer if the direction likes their work. negotiating price and timelines is plainly business 101, I don't know what the right answer is. I guess I saw this from the get-go, that's why I said its a healthy approach to take. I believe they want direct contact with the person creating the visuals or the art so to speak, to achieve the look they are looking for.

Second part of the question I think deals with how to run a viz business, if your reading this and you are visualizer looking to make easy money, get out now and go into real state or banking. Visualization like architecture is a tough business, it requires hard work and a lot of personal effort. I would to have my own studio one day. I see my first challenge to be,  finding the right people with the same drive I have. And I wouldn't like to run a studio like a talking head and closing business deals. I would like to sit along side my team and do the actual work with them (leadership by example). I also believe that giving employees freedom on managing the project economically and qualitywise, makes them feel it's their project and not the company's. If you give employees ownership of the project, they will create great work. But I cant assure this a good business strategy, I have yet to learn. Sadly I've never been given this opportunity in my firms I worked for (but I give them my best). Currently I am an intrapreneur, I would like to switch to be an entrepreneur and have the opportunity of putting a price on my own work. In an ideal world that's a beautiful thing to have, it must be very fulfilling. In the future would like to manage a business on the premise that every one in the chain can profit for the companies work. For the time being I flying solo, and I can guarantee the work I have on my page, because I did it alone.

All in all, there are different ways on managing a visualization, and its matter of how you decide to carry on with it. There are no right answers, this is just my personal belief and business ideals.

I asked Kahein to kindly consider me, I understand that my colleagues here have great work with their own stylized methodologies, and this is healthy in a job market. Thank you for reading.

2014-04-12, 10:21:16
Reply #19

Juraj

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// Agree with your sentiment, esp. about the ownership. You have mind on right place from my view.

I am only personally ticked with full subcontracting within identical bussiness. "Hey, we have lot of clients recently so we need to give it to someone else but still take margin and provide shitty middle communication" ----) Just pass guys.

On your few sentences about switching, never has it been easier to be on your own. Maybe you're just hard on yourself in this regard and best advice is to just start. At worse you will just bankrupt and die of starvation = )
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
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2014-04-12, 10:39:39
Reply #20

Alex Abarca

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Thanks for the advice. I wish you luck on your business, it seems you have a good honest drive.

2014-04-14, 13:10:21
Reply #21

kahein

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Thanks to all of you who answered quickly.
The project continue.
My directors have made the choice to not externalise this project due to the short deadline and the speed and feedback that we must maintain with the client.
For clarify why i asked here for a freelance.
We start this project in intern, we made three views and seven short animated sequences (5 sec each).
All was validated by the client , but recently he changed the shape of the building. The new building have to be cleaned (thousand of separated object, shader, etc)
lot of task !
At the same time we have got others big project and we couldnt make all of them internaly with our staff, we are actually three cg artist. They has recruited this week a new cg artist for an other project i was in charge and i switched on this big one. So i will make those 15 view myself.
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2014-04-14, 23:55:53
Reply #22

AnubisMe

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This is why I am starting a business, and not going as a freelancer. I find that if I run myself as a business I am less likely to be screwed over, and when clients come to me I show them that we have strong legal withstanding contracts, and we are doing professional business. I find all to often people undersell themselves and work for peanuts, I don't understand this.

Some tips for freelancing from my experience is:

Don't let clients bully you. You may have to take a punch once in a while but don't let it become a habit.

Stick with your prices, don't let clients force you into to practically working for free.

Let clients know you business plan and your process.

Like Juraj_Talcik said, you need to eat first so make sure your have a good contract that makes sure you get payed on time, and have compensation if the job gets canceled.

Obey the law of Quality vs Cost vs Speed.


2014-04-15, 00:37:07
Reply #23

Alex Abarca

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Also like to add...That In the end, it's the same thing, if you sign your visualization project with a big corporation or an artist, they both have a deliverable based on workscope and time. virtually, the contract is the same for both. Both are require to fullfill their contractual needs.

One person can offer their services as professional and of quality. Its just how you sell yourself.

In most cases architect's firm want their visuals exactly how it's specified and at the time agreed by both parties. Arch firms wont really care if it took you 50 people or just  1 person,  nor they'll ask how much it cost you to produce (whether you took a loss or a big profit).

Lastly, lets not forget one of the best architectural visualization we've seen in this industry(and we all know who it is, no need to mention any names or the clip). Was done by "one person", done in his own house, on his own standard machine. If that's not remarkable, I don't know what is.