Author Topic: Camera Clipping - Angle Mod~  (Read 2643 times)

2014-04-03, 12:28:21

Tanakov

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In A5 we had CameraClipping MOD, that was a great idea and I like it.

I know that this is not solly connected to your render engine.

But it would be a nice feature to bring that back, with an extra controll button the "clipping angle" sometimes its a pain to fit the camera even with clipping, as far as I know theres no such feature in Vray or others, you could be the first to make that.

Also rewriting standard Camera to Corona Camera + corona features would be nice. (i understand this is not a key feature but still it would be nice.)
Using Corona since 2014-01-02
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2014-06-10, 18:24:01
Reply #1

Ondra

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This is currently not planned - there might be some more general solutions in the future though.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-06-11, 00:53:03
Reply #2

Captain Obvious

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This is currently not planned - there might be some more general solutions in the future though.
Render booleans would be a good way of making more arbitrarily aligned clipping, especially if those render booleans can be set to only clip for specified ray types (typically camera rays, presumably).