Your render times in your scene are very weird IMHO, specially after seeing your benchmark results :P
Try to see what happens if you remove all teh textures, leave the materials intact except for the textures, remove them, and remove also the HDR and any light source and start the lighting from scratch.
Also another test could be to put an override material with a simple grey, and try to render it.
About the vRay HDRI, the thing is that that is a Vray map, so maybe it's doing something weird for corona under the hood, so use a standard bitmap (just my opinion, I'm not sure this is interferring at all)
But it's obvious that there is something weird in your scene :P
If you can share your scene (or better, a reduced version of it that suffers the same problem) we can try it, I think you'r scene is rendering too slow for your system.
Cheers,