I think the version with lamps on is much better because of the additional lighting and more natural look. I think the weakest point of your scene is the model quality. I would advise getting some better models from online resources. Specifically:
- The lampshades are simple cylinders, same with the rest of the lamp's geometry
- The chairs could be more randomized, like rotated a little bit instead of being perfectly aligned to 90 degrees
- The table is made of blocks without imperfections
- The railing close to the camera looks like a cut-out, it lacks the imperfections and chamfering of a real metal
- The carpet texture has visible tiling (which should be easy to solve using the new UVW Randomizer coming soon in the V6 daily builds :) )