Author Topic: Breakaway panel for materials and shaders int the node editor  (Read 1815 times)

2020-05-10, 10:22:22

zollska

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I usually work with the node editor when creating materials, and it would be great if i didn't have to allways go through the whole menu system to add a corona AO or bitmap shader to the editor. It would be great to be able to create shorcuts to these often used "nodes"
3DS Max & Cinema 4D

2020-08-22, 09:55:58
Reply #1

tuami

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+++1
Like it how it looks and work in corona 3dsmax or in octane c4d, that would be nice if it can be implimented.
Also it would be great to add shaders between slots easily. Like pressing a key or something and move it bewteen two shaders.

2020-08-22, 18:01:42
Reply #2

Cinemike

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