Ok guys here is another test of the full night scene this time with trees and lights.
i use the latest 2012-12-07 legacy release build.
The trees have : Translucency + Reflection + Opacity
Grass have : Translucency + Reflection ( no Opacity )
VCM doesn't render the blend material : so i did use only one ground map.
VCM also can't render the corona elements ( too early i think to add )
Light in VCM mode appears even if the light is not visible ( that explains the huge light balls on the grass, there is sphere emitters inside the light spheres )
Ive tested Progressive and Bidir : it was a fireflies chaos, no way !
But the VCM here did the job even if i see some little ones .
Problem : the time is 12H to render and we still see noise :S !