Author Topic: Corona Renderer 6 for 3ds Max - Daily Builds Discussion  (Read 40660 times)

2019-11-11, 12:50:26

maru

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Corona Renderer 6 for 3ds Max daily builds discussion.

*You can always get the newest daily build in the usual location: [link]*

2019-12-13, 11:08:52
Reply #1

alexyork

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nice one guys.

"Fixed blurring of caustics at the edge of the screen" - got any visual examples of this?
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2019-12-13, 11:41:29
Reply #2

romullus

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I'm very glad to see memory optimizations for textures. Didn't even know that rule of power of 2 resolution, is still applicable for offline renderers.
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2019-12-13, 13:14:27
Reply #3

rowmanns

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nice one guys.

"Fixed blurring of caustics at the edge of the screen" - got any visual examples of this?

Hi,

I do with the example pool scene which you sent through to us. Is it okay for me to post the comparer publicly?

If not I can probably find another example.

Thanks,

Rowan
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2019-12-13, 14:51:45
Reply #4

alexyork

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nice one guys.

"Fixed blurring of caustics at the edge of the screen" - got any visual examples of this?

Hi,

I do with the example pool scene which you sent through to us. Is it okay for me to post the comparer publicly?

If not I can probably find another example.

Thanks,

Rowan

Ah yes sure, go for it :)
Alex York
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recentspaces.com

2019-12-13, 16:01:04
Reply #5

rowmanns

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nice one guys.

"Fixed blurring of caustics at the edge of the screen" - got any visual examples of this?

Hi,

I do with the example pool scene which you sent through to us. Is it okay for me to post the comparer publicly?

If not I can probably find another example.

Thanks,

Rowan

Ah yes sure, go for it :)

Cool,

Beauty pass:
https://corona-renderer.com/comparer/C83FUd

Caustics pass:
https://corona-renderer.com/comparer/qHkWYv

Thanks,

Rowan
Please read this before reporting bugs:
How to report issues to us!

2019-12-13, 16:12:30
Reply #6

alexyork

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nice one guys.

"Fixed blurring of caustics at the edge of the screen" - got any visual examples of this?

Hi,

I do with the example pool scene which you sent through to us. Is it okay for me to post the comparer publicly?

If not I can probably find another example.

Thanks,

Rowan

Ah yes sure, go for it :)

Cool,

Beauty pass:
https://corona-renderer.com/comparer/C83FUd

Caustics pass:
https://corona-renderer.com/comparer/qHkWYv

Thanks,

Rowan

Awesome work, that's clear enough :) I take it you scaled down the phoenix displacement a lot to make the effect easier to see? Just checking because the proper scale is of course far larger. Either way great stuff. Glad this is fixed!
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recentspaces.com

2019-12-13, 16:41:41
Reply #7

rowmanns

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Awesome work, that's clear enough :) I take it you scaled down the phoenix displacement a lot to make the effect easier to see? Just checking because the proper scale is of course far larger. Either way great stuff. Glad this is fixed!
I believe I rendered without phoenix in that case as the issue was visible even without it.

Thanks,

Rowan
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2019-12-15, 11:16:13
Reply #8

denisgo22

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constantly crashing in some old scenes /making with corona 5/, also with Production Render, also with IR/
going back to 5 and always OK:(
« Last Edit: 2019-12-15, 11:22:47 by denisgo22 »

2019-12-15, 11:59:14
Reply #9

Igor Lapin

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Rendering starts, and rendering window closes after a while, but the render start button is pressed.
Design By Artline.

2019-12-16, 10:03:30
Reply #10

rowmanns

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constantly crashing in some old scenes /making with corona 5/, also with Production Render, also with IR/
going back to 5 and always OK:(
Rendering starts, and rendering window closes after a while, but the render start button is pressed.

Hi Guys,

Please can you provide me with scenes and some more detailed reproduction steps?

Information on what we ask for can be found in my signiture.

Thanks,

Rowan
« Last Edit: 2019-12-16, 17:12:20 by rowmanns »
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2019-12-16, 17:46:48
Reply #11

draxdamax

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:/

ps: the crashing when saving with bloom and glare is still there sometimes :((
« Last Edit: 2019-12-16, 17:50:21 by draxdamax »

2019-12-17, 10:03:18
Reply #12

rowmanns

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:/

ps: the crashing when saving with bloom and glare is still there sometimes :((

Hi,

Is there an actual crash? Or a long freeze while saving out the render?

It looks like the error message you are getting is related to something else. What were you doing when this error message appeared?

Thanks,

Rowan
Please read this before reporting bugs:
How to report issues to us!

2019-12-18, 21:01:50
Reply #13

draxdamax

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yes, the crash when saving is unrelated and now it happens kind of randomly - first save after opening a scene  is working ok then, at the second render it crashes aka a long freeze and you have to stop the process from task manager


this error appeared the first time I tried to render with the daily build - i switched back to ver 5 stable
win 7 64b if it matters   

2019-12-19, 14:23:08
Reply #14

bluebox

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Thanks for updating the roadmap guys. Nice to see new PBR material there. Is the list closed tho ? The timespan for v6 seems quite wide, so is there still a chance that you will rework tonemapping in this release aswell ?