Author Topic: spots light with multimap  (Read 8699 times)

2019-08-26, 14:22:42
Reply #15

TomG

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Two things there - directionality is fine, it's *high* directionality that might introduce noise (values such as 0.7 and above). Also, this has improved with the new adaptive light solver (on by default since Corona Renderer 4) so that it is less of a concern.
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2019-08-26, 15:10:24
Reply #16

Naxos

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Two things there - directionality is fine, it's *high* directionality that might introduce noise (values such as 0.7 and above). Also, this has improved with the new adaptive light solver (on by default since Corona Renderer 4) so that it is less of a concern.

Ok i'll give a try...

Also, using Max's default spotlight is good for the fake Volume effect : fast and easy to setup.