Here`s what I`m trying to do: I have a displacement map applied via planar projection onto an object, so this will be material (A).
On the same object I want to apply a second material (B) via cubic projection, this material will have color, reflection and bump textures.
I`ve tried everything I could think of, stacking the materials does not work and neither combining them in a layer material.
So to summarize, is there a way to have 2 separate materials (with different material tags, projections types etc) applied to a single object, the first material will generate the displacement and the second will have every other parameter?