Hi,
I'm trying to get the new caustics working on a current project swimming pool scene but I just get tons of fire flies.
The water is a solid object with a large noise displacement map, IOR 1.33 for both. The water object is bigger than the container would that be an issue? If so how would I manage that with displacement also being on?
The example on the blog looks amazing with the caustics in the pool and wall but cant seem to get anything like that.
I did try a new test scene with just a glass, plane and light but still cant seem to get it.
- Material Editor - Caustics (slow) - on
- Render setup - Caustics solver - enabled
I was wondering if the swimming pool scene was available somewhere on the site so I can see where I've gone wrong?
Thank you in advance