Author Topic: Node Problem  (Read 8224 times)

2019-05-09, 12:08:22

tuami

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hello I have a problem with the node editor. When I share a material the rendering is black. I have to duplicate the material if it should work. can someone adjust this (c4d r20 / latest daily build)

*Edit Demo Szene Attached
« Last Edit: 2019-05-09, 12:47:24 by tuami »

2019-05-13, 19:44:12
Reply #1

tuami

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Any help out there :(?

2019-05-13, 20:18:00
Reply #2

houska

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Well, if I download your scene, it renders fine! It would be better if you had exact step-by-step reproduction of this bug. It would really help us with fixing the issue

2019-05-14, 09:24:18
Reply #3

tuami

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Hello Houska,

the black sphere should be white too. You see both spheres in white?
In principle, it is exactly the same material, the only difference is that i use corona shared at the right sphere.



cheers

Full-speed non-debug version
Build timestamp: May  3 2019 19:33:12
Version: 4.0 daily May  3 2019 (core 4 (DailyBuild May  3 2019))
Cinema version: R20.059 CINEMA 4D Studio (single-license)
Plugin status: Plugin successfully loaded

2019-05-14, 10:38:13
Reply #4

Beanzvision

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Checking your file also....
Bengamin Jerrems:
Portfolio l Click me!

2019-05-14, 11:00:28
Reply #5

houska

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Yep, that's right. Both spheres show white for me :-(

2019-05-14, 12:08:53
Reply #6

tuami

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do you use 4.0 daily May  3 2019 (core 4 (DailyBuild May  3 2019)) ??

I have created a completely new scene, same problem.

http://prntscr.com/nocagn

Hm i try to uninstall corona, reinstall it and check if it works.
« Last Edit: 2019-05-14, 12:16:36 by tuami »

2019-05-14, 13:13:52
Reply #7

Beanzvision

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For me, the preview render shows an issue but renders okay as a final render.

Bengamin Jerrems:
Portfolio l Click me!

2019-05-14, 13:27:03
Reply #8

tuami

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For me, the preview render shows an issue but renders okay as a final render.



ah yes, in the final renderer it works but in the preview not, theres the clue right now :)


*Edit -> the problem exists also in the teamrender!
« Last Edit: 2019-05-14, 15:37:28 by tuami »

2019-05-15, 09:34:33
Reply #9

tuami

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how can the bug be reported or is it running "automatically"?

2019-06-28, 10:28:00
Reply #10

tuami

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over one month ago, problem still exists....
this is no little bug ?!
We cannot teamrender width this problem, any timeline when its resolved?????????

2019-08-06, 19:05:49
Reply #11

houska

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Hi tuami, I understand that this bug causes issues for you. We are figuring out what to do to solve it properly as the fix might be more complex. In the meantime a simple workaround would be to remove all the shared shaders and replace them with copies of the shaders before starting the Team Render. Of course, we don't expect you to do this manually, so this would have to be automated in some manner.

Thanks and sorry for the delay.

2019-08-07, 12:02:16
Reply #12

metopa

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