Author Topic: jjaz82 T&C (Tests and Considerations)  (Read 19178 times)

2014-09-12, 20:51:59
Reply #30

jjaz82

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hi everyone
last DB 10/09/2014
i noticed a strange behaviour with exposure value.. this video show the problem.

feature=youtu.be

2014-09-24, 15:37:21
Reply #31

jjaz82

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hi Ondra

debug allert last daily build

File: C:\Corona\src\CoronaCore/core/RaytracingCore.h
Line: 144
Condition: dot(hitWorld.gNormal(), rayWorld.direction) <= 0.f
Var 1: 2.98023e-008

2014-09-24, 17:00:37
Reply #32

Ondra

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this one is probably harmless... but you can still send the scene if you want :D
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-09-24, 17:17:45
Reply #33

jjaz82

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2014-09-24, 18:49:02
Reply #34

Ondra

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https://corona-renderer.com/upload/ and create a thread for it either here or on mantis
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-10-11, 14:31:20
Reply #35

jjaz82

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Test dof.
« Last Edit: 2014-10-13, 15:46:59 by jjaz82 »

2014-10-14, 15:45:33
Reply #36

jjaz82

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hi Ondra
Photographic exposure seems to be solved
Button Start Interactive it's perfect, but if i want change the resolution of interactive mode i must start a normal render, is it a normal behavior?


2014-12-29, 19:48:01
Reply #37

jjaz82

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(lappon forest) forest pack test with last build
« Last Edit: 2014-12-29, 20:01:30 by jjaz82 »

2014-12-31, 01:27:11
Reply #38

snakebox

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hi Ondra
Photographic exposure seems to be solved
Button Start Interactive it's perfect, but if i want change the resolution of interactive mode i must start a normal render, is it a normal behavior?

I believe you can just drag the interactive render window bigger, and it will adjust resolution.

2015-01-02, 18:42:52
Reply #39

jjaz82

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this is an old bug solved recently.

2016-04-03, 09:21:23
Reply #40

jjaz82

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global volume test with adaptivity and denoise