Author Topic: How to render a particle system, for example, a smoke simulation?  (Read 5902 times)

2013-12-05, 19:34:03

arlibkru

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How to render a particle system, for example, a smoke simulation, in Corona?

I do not see the smoke I created, when I render my scene with Corona renderer.
I tried to change some settings of the renderer, but to no avail. No smoke shows up in rendered images. The rest of the scene is fine.

Any help would be appreciated.

2013-12-05, 23:12:21
Reply #1

arlibkru

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I found some info here:
http://forum.corona-renderer.com/index.php?topic=1750.0

Quote
In 3DS Max you can use the "mesher" compound object to convert particles to mesh objects...

But when I select my particles, I cannot convert it to mesh neither through context menu, nor through Modifiers.
BTW, I use 3ds Max 2014, x64 under Windows 7.

Any ideas how to convert particles to mesh object?