Author Topic: IR not rendering geometry outside viewable area  (Read 1522 times)

2018-06-07, 20:17:55

renjin

  • Active Users
  • **
  • Posts: 13
    • View Profile
I'm rendering a pretty simple scene (2400x2400 - lone product on black) and am having issues where IR will not render the geometry off screen. I can pan around in the window and Corona will update the portions that were off screen, but then the other areas now off screen don't update resulting in either an incomplete image or inconsistent detail. Anyone experience this before? Attached is an image where I didn't pan around and the top half of the image wasn't rendered. Any help would be appreciated!

-R19
-Windows 7 Professional
-Quadro K2200

2018-06-07, 21:25:21
Reply #1

renjin

  • Active Users
  • **
  • Posts: 13
    • View Profile
Alright, I think I've just pointed out my own ignorance when it comes to Corona. All this time I've been using interactive render on lower res images just fine and wasn't aware of the regular render method until I needed to do higher resolutions. I suppose the off screen issue is a byproduct of speeding up the interactive renderer? All good now as the regular render seems to be chugging along just fine.