Author Topic: CoronaCamera and distorsion map bug  (Read 564 times)

2018-02-22, 19:13:31

cecofuli

  • Active Users
  • **
  • Posts: 1571
    • View Profile
    • www.francescolegrenzi.com
Hello,
I think there is a bug in the Camera Distorsion map.

(*) I created, procedurally, a simple Distorsion map by adding two Gradient Ramp maps with CoronaMix (Mix Operation=add). Everything is ok (no artifacts)
(*) Later, I changed the Tile parameter in both Gradient maps. As you can see, now, there are some artifacts on the borders.

I created the same Distortion map in Photoshop and the result was the same.







2018-02-23, 14:33:58
Reply #1

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 10498
  • Marcin
    • View Profile
Could this be because of blurring? Can you try setting blur value in the texture to 0? (or 0,01 as 0 is probably not possible)

2018-02-23, 14:47:20
Reply #2

cecofuli

  • Active Users
  • **
  • Posts: 1571
    • View Profile
    • www.francescolegrenzi.com