Author Topic: Help with handling large siteplan  (Read 1734 times)

2018-01-18, 12:00:17

GKenny

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Hey guys, long time reader of the forum, its a great resource of information, but i could use some expertise to help solve the following:

I have a LARGE site plan of houses that need composited into drone photography. we have 11 separate house types which will total 300 when on site with 300 Garages.

My problem is, how do i create these into a site plan while keeping the file size, workability and render time as smooth as possible.

X-Refing them all in work take a long time and cause a large slow down in render and file performance. but does provide us with the ability to update the original files.

I can proxy the 11 houses out and instance them around the site, but if i do this then am i right in thinking that i cannot make changes to these easily. for example if i change the geometry and textures of an original house, re proxy it out overwriting the original file, it seems to reload automatically but messes up the geometry in the site plan file.  is there a way that it reloads correctly?

Sorry for the long winded post, any help appreciated.

2018-01-18, 22:12:12
Reply #1

mferster

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Oof there a lot of factors that would affect your workflow in a situation like this.

I would try and see if you could do this.

1) I would make a separate area in your file that has all 11 of your original house models in your siteplan file.

2) Right click each house > Corona Proxy Converter > give a unique name > uncheck replace source objects tick box > export

3) instance and place your proxy houses.

4) if you need to update the house model at a later time, you can go back to the area where are all your originals and make the changes. re-export then click one of your proxys and load from file, this will automatically update them all. Be sure to delete the new proxy that automatically gets generated in place when you export.

5) materials are scene specified so even when a proxy gets updated it retains materials you have already applied.

The benefits of this is method are: 1) Everything is contained and editable in one file 2) shouldn't be too heavy if you are using point cloud display 3) and you have full control of your materials (you will have to setup multi-subobject materials ).

Try a small test and let me know how it works out for you.

2018-01-19, 11:45:25
Reply #2

GKenny

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Hi
Thank you for the reply.

I have done a few tests with your method, When i load the new updated proxy file into the older one, it changes the rotation of the file's instanced around the site and loses the materials and re applying them does not work, as if it has lost the material Id's

2018-01-19, 17:49:02
Reply #3

mferster

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Hmmmmm that's weird, I just did a quick test I didn't have that issue... what version are you using?
« Last Edit: 2018-01-19, 18:19:13 by mferster »