Hi guys, this is my first post on my first project with Corona after many years of V-Ray.
As per topic title, I'm struggling to get some decent render times with Corona 1.7. I attached a screen grab of an actual render from my scene in 6k.
I watched the newbie video of the mistakes to avoid when switching to Corona. So:
- White objects with an albedo of 200 maximum
- Portals capping perfectly every holes in the scene
- Corona Sun + Sky
- Default Settings
- There's Corona displacement on the bricks behind the render and on 3 towels
- Forest Pack green wall, as you can see from the picture, which is likely to slow down the render obviously
- All the bitmaps converted to Corona bitmaps
- All the normals imported with the correct gamma
- The glass shader used for the windows is standard, with no caustic ticked on
- I'm using the 3ds max built in camera, with photographic exposure and in-camera DOF
As you an see from the screenshot, after 9 hours of render on a machine with 88 threads, the noise amount was still 9%.
I think there's definitely something wrong. If it could help, I am able to send the scene over for testing.
Thanks.