Hi Guys
We work in SKP and import to max. I have made a slate roof ( just a bunch of rectangles in effect )
I've made a slate material and I want the multimap to randomize the hue and gamma.
To see if I have done it correctly I left the colour maps to see if the tiles become multi coloured ...as you
can see it stays a single colour when I use instance.
I've tried material ID and it seems to work ( tiles changes colours ) but there is hundreds of tiles , ( i've assigned two )
not looking forward to set mat id's to every single one, is there a faster way to use the multimap?
Id appreciate any help, thanks in advance