Author Topic: Renderer crashes during parsing  (Read 1784 times)

2017-10-11, 13:53:19

skote

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Hi, quick question:

Is the scene I'm trying to render to complex for my computer?

I'm trying to render a fairly complex scene (birds view forest and buildings), with 1.2m polys, many many proxies (ca 500 proxy trees and 2500 proxy plants), but without any displacement or any weird lighting or material setups. I'm rendering a 2000x1200 image without any render elements. The renderer keeps crashing after parsing scene, I get no error message apart from the normal "3DS Max has crashed!" window.

Our specs:
3DS Max 2018 & latest Corona
Windows 10
Model HP Z640 Workstation
Processor: Intel(R) Xeon(R) CPU E52630 v4 @ 2.20GHz 2.20GHz with 10 cores and 20 logic processors
RAM: 16 GB (I've cranked virtual ram to 55GB)
Nvidia Quadro K2200 v 382.48
 
If it seems like it should be working, what might be the issue? Otherwise I'll have to split the scene up and merge it in photoshop. Thanks for your help!

2017-10-11, 14:39:47
Reply #1

Frood

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latest Corona

So Corona 1.6.3 or Corona 1.7 latest RC?

You should pick the minidump from your temp directory, archive/zip it and upload it for investigation, see:

https://coronarenderer.freshdesk.com/support/solutions/articles/5000524006-how-to-report-issues-3ds-max


Good Luck



Never underestimate the power of a well placed level one spell.

2017-10-11, 15:33:23
Reply #2

maru

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Yes, a minidump will be best, and the scene itself if possible.
Also, if you are running out of RAM, and memory is paged to HDD, many wonders might happen, including crashing...
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us