Author Topic: Shadowcatcher in interior scenes ?  (Read 1094 times)

2017-07-20, 19:38:46

Markman

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Hello guys,
I am kinda new with corona renderer and I have been testing out shadowcatcher mlt. I have been trying to work this out, but i am not even sure if it is possible. So let's say that I have solid interior scene with some furniture in it. What i want is that floor, walls and even the furniture is going to be rendered in different textures and then composed in PS so in the end you will be able to change them by moving layers in PS (screen/camera will still be same). Walls and such are not the problem, problem is free object in such scene (for example furniture) and I wanted to try to solve it by using shadowcatcher so these furnitures will be rendered as for composing and then added in PS but I just can't make this work. I mean when i set new scene with ground plate and furniture standing on top of it then i am good and all with shadowcatcher. Well have you ever tried something like what i described or is shadowcatcher just meant to be for composing some exterior objects where you want to compose them into real photo? Is what am trying to achieve even possible or is it just a nonsense ?

Thanks for inputs

M.

2017-07-20, 20:52:34
Reply #1

romullus

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  • Let's move this topic, shall we?
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I'm not sure i understood you very well, but it seems that render selected should do what you want. Did you try it?
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