Author Topic: Corona alpha6 how to get material energy conservation?  (Read 972 times)

2017-06-12, 12:23:37

dlight

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i am trying corona free alpha6.how to get energy conservation in it? - put perp/parallel falloff map in diffuse with texture in parallel slot and reduce rgb level by 0.8? but wood floor material in sample scene for this version seems to reverse this -texture in parallel rgb level is increased by 1.2 -i am confused.