Author Topic: Corona Rounded Edges and Texture Baking  (Read 1661 times)

2017-05-01, 07:21:21

OccultMonk

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Does the the rounded edge shading technique work with texture baking and especially baking of normal maps?

This is great for Lowpoly texture baking without having to physically created chamfers and soft blending between shapes.
It works very well in MODO for example.

Example of this technique: http://polycount.com/discussion/146280/smooth-edge-shading-legitimate-technique

2017-05-01, 09:53:00
Reply #1

romullus

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It works very well in Corona too :]
I'm not Corona Team member. Everything i say, is my personal opinion only.
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