Hi Guys
I have a strange issue, tried googling it, but couldn't find a solid solution.
Sometimes, when changing views, my model would appear black in my viewport (see attached).
The only way to get it back to normal, is to change the viewport quality from Standard to Performance(or anything else for that matter) then back to Standard.
Happens in Default Shading.
This only seem to be happening with Nitrous Direct 3D 9 and 11.
Anyone know of what could be causing this?
I don't know if its coincidence, but it seems to start happening when I switched to Corona, but then again, this was around the time I started using 3ds Max 2017.
GTX970 - Drivers up to date
Happens to textured and un-textured models.
Display color has no affect.
Not backface cull / flipped normals.
Thank you in advance