Author Topic: Round Edges 1.6  (Read 22879 times)

2017-05-02, 10:15:04
Reply #30

alexyork

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We do need this behaviour updated so that if you have a scene saved in 1.5 some kind of "legacy" checkbox in RoundedCorners will be enabled, so that images render the same. We've just re-rendered some 1.5 scenes in 1.6 and have all sorts of issues with this. Yes the geometry shouldn't in an ideal world be modeled this way but as someone said earlier, when the design is changing almost daily sometimes it's best to keep this sort of overlapping faces for flexibility in re-modeling....
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2017-05-03, 13:45:34
Reply #31

Ondra

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If something worked one way, and no one complained. Then it was changed and people complained, and 0 people are happier with the newer way, wouldn't that make it a bug?

Usually people are much more vocal when they are not satisfied than when they are. I already got some people telling me in private that they like the way way more, asking me not to change the behavior back.

I can see reasons for both ways of doing it, perhaps a switch would be solution
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2017-05-03, 13:53:07
Reply #32

Monkeybrother

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I can see reasons for both ways of doing it, perhaps a switch would be solution

Yes please, that would be fantastic. I'm sure the new way is good in a lot of situations, but when it doesn't work it's a dealbreaker. I can't use it for the things I need to do.

2017-05-03, 14:07:00
Reply #33

alexyork

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I mean there's no doubt at all that the new way is better and correct and should be maintained. But the issue is rendering old scenes from 1.5 in 1.6 causing differences. I reckon a legacy checkbox that is enabled by default (that's important) on 1.5.x scenes is the way to go. This way new scene = correct+better, old scene = identical image result.
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2017-05-03, 18:26:37
Reply #34

Marijan

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perhaps a switch would be solution

That would be great, thanks in advance!
Both behaviours definitely have its own advantages.


2017-06-08, 09:37:23
Reply #35

build

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Yes. I think a switch would be a perfect solution to support people with different workflows.

2017-06-08, 10:43:55
Reply #36

romullus

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Yes. I think a switch would be a perfect solution to support people with different workflows.

It's already there - checkbox legacy behaviour
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2017-06-08, 10:48:51
Reply #37

build

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oh! I missed the hotfix. Thank you.