Author Topic: Glossy refraction in thin mode - How?  (Read 1418 times)

2017-04-14, 15:15:24

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9282
  • Let's move this topic, shall we?
    • View Profile
    • My Models
I was surprised to find that refraction glossiness doesn't work in thin mode, because AFAIK glossiness defines only how much ray will scatter upon entering media and will not affect by travelled distance, right? So why it couldn't work in thin mode?

Is there some workaround? How to make transparent blurry material without using actual refraction?
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2017-04-14, 15:31:45
Reply #1

Ludvik Koutny

  • VIP
  • Active Users
  • ***
  • Posts: 2557
  • Just another user
    • View Profile
    • My Portfolio

2017-04-14, 15:51:05
Reply #2

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9282
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Wow, how simple is that. Why i couldn't figure it by myself? :] I thought that IOR - 1 is exactly the same as thin mode on. Thank you!
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures