Author Topic: Dodge Charger  (Read 1777 times)

2017-02-17, 18:32:47

ChudBensonfist

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I built this car for a video game, it's only 18K polys but it's accurate so a good starting point to add detail. The DOF is added with Perfect Photo Suite which does really nice Bokeh although it's not visible here.

2017-02-17, 22:03:13
Reply #1

Icodyne

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Looks fantastic for such a low-poly model. Will we get to see more?
Please view my portfolio:
http://www.digitalvisualization.net

2017-02-18, 00:50:49
Reply #2

ChudBensonfist

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Thanks : )    I'm currently adding mesh to a second view, I didn't explain myself properly that the donor model was 18K polys, it's now about 400K and rising fast. After working with such tight restrictions it's good to throw loads of detail in there
« Last Edit: 2017-02-18, 00:55:31 by ChudBensonfist »