Hello guys.
recently I start doing some animation in Corona.
As always Corona is fast and easy to use, there is just one thing I can't sort it out.
Lets' say I want to render a static car with moving cameras.
For the illumination I use an HDRI and a series of corona light mapped with a gradient texture.
Lets' say I want to use the denoiser, at this point the big issue I find is that while I can get nice and clean surface in a reasonable time I can't get clean edges, there is always a evident flickering and the denoiser doesn't work consistently.
SO my question is, how do I get clean end consistent edges in a reasonable rendering time?
The render attached is a 45 minutes render frame, quite a lot and still when I play some frame I can see slightly flickering in the point I have marked.