hi guys
i'm new to this forum
i want to ask you guys a question, i have this 3d scene and i render an image with reflection (vase) and this white pixel dots appear on the reflective surface, i have 4 corona plane lights, 1 corona sun, standard camera. at 30 passes this problem not exist, by entering 70 passes it showed up. must i go with high passes? but it will give me more time.

i've similiar issue with vray also, but turning on sub pixel mapping eliminate this problem.
than you
best regards
rio