oh, I totally forgot...
At the moment it is just getting a few sample scenes exporting correctly. Ideally I would like a few scenes that tests all nodes then another few that tests lights/meshes/modifiers. I can then include them in the tests I already run
Well,
- modifiers don't work yet...
- not all nodes are available in Shader editor at the moment...
- sometimes Node tree (in Shader editor) goes "dumb" & stops accepting all changes. The only solution then is to start a new & click that "Add Corona Material Node Tree"
About those scenes: Would ready-set to render w/ Cycles/EEVEE suffice?
How are things otherwise?
Do you develop on your machine and push after you're OK with it?
Cuz I don't see any commits or changes on bitbucket & IMHO, it would be better to move on in small steps (occasional commits, just like w/ BlendLuxCore), otherwise any single larger commit is overwhelming and takes quite some time... First to get back on track and then to recognize and test the new stuff.
So I can assume there's no to-do list ready yet (nobody else is making one?) and you simply "come as you are..."
cheers
;)