Hello,
as we know, Corona doesn't have a good adaptive sampling method.
This can be seen in the scenes with strong and difficult DOF. I did two project with Corona and, in both, I had a problem, big problem, with DOF!
While the image is very clean, DOF in chrome surface with highlight is veeery noisily. Look this image.
I used bucket mode cause, as you will learn at the end, Progressive isn't good with DOF.
3500px, BUCKET and
30 hours!!! The image is clean, but the DOF.... =/
So, I create a simplified version, for Corona and VRay. Corona wins with hands down. If you want to play with these files, you can download.
In my test I forgot to change the VRay Max depth. So, in some situation the reflection is not good as Corona. But reflections are not the problem in this thread.
CORONA: 26 min [Bucket - Initial 16 and thresh: 0.02] VRay: 21 min (BF+LC)I did some test with Progressive and Bucket and... look at the quality!
PROGRESSIVE: 46 min and bad DOF quality =(
BUCKET: 26 min with enough quality =|Here some crops:
So, I ask to Ondra if he can improve the DOF. The best is to do a better DOF in both. But, you could make a progressive better, like bucket.
I know, we can use a DOF in post, but in some situation, like with mirror (my bathroom) and in this example (with glass or transparent object) ZDepth creates a wrong, incorrect DOF.
THANKS!