Author Topic: [solved] Fog and Opacity maps  (Read 2887 times)

2016-11-28, 11:46:23

lukesenna1998

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So before I tell you guys about my problem, you should know that I'm a Noob in 3ds Max and I normally use Cinema 4d.


So the problem that I have is, when I add fog in corona by using an Volume material like this:



The opacity map kinda dissappears from my backdrop.

Without Fog:



With Fog:



This is my scene btw:



I hope somebody can help me.


[Edit] And Yeah I tried increasing enviro distance in development and experimental stuff.
« Last Edit: 2016-11-30, 14:58:00 by maru »

2016-11-28, 12:34:52
Reply #1

PROH

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Hi. Just a couple of question to understand your setup:

1) What is that dome for? - If the dome is used for the Volume Material, then try to use Global Volume Material instead.
2) Are your camera(s) placed inside the dome? - If the dome is used for the Volume Material, then the camera must be placed outside the dome.

2016-11-28, 13:06:49
Reply #2

lukesenna1998

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The dome is used for volume material so I will try that

And the cameras are placed inside the dome so I will try that too
« Last Edit: 2016-11-28, 13:13:37 by lukesenna1998 »

2016-11-28, 13:17:00
Reply #3

lukesenna1998

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I tried moving the dome so that the cameras are outside of it and it works.

Thank you very much for your help.

2016-11-28, 13:20:26
Reply #4

lukesenna1998

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Final result: