Author Topic: Weird reflections - how to solve?  (Read 10498 times)

2016-10-24, 17:08:42
Reply #15

Ondra

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see my signature ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-10-24, 17:12:13
Reply #16

Rimas

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Sorry, I'm blind xD

right, so I stripped everything off, should not need any external links to any textures or shaders. If it does - just ignore that.
The file name was given to me as: 1477321825_debug_splotches.max

Once you open the scene up and go to the camera and hit render you should see this:

A morning of awkwardness is far better than a night of loneliness...

2016-10-25, 10:25:20
Reply #17

Rimas

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uugh....

Anything that I add translucency to that happens to be in any reflections gets ruined by those splotches! This is bad... :(

A morning of awkwardness is far better than a night of loneliness...

2016-11-16, 13:29:22
Reply #18

maru

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This is fixed in Corona 1.5 hotfix 2. Pressing "reset settings" in scene setup is however required for older scenes which were saved with incorrect settings (e.g. UHD Cache precision set to 0,4 - manually changing precision to 1.0 is not enough!).
https://corona-renderer.com/download/
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2016-12-12, 12:09:41
Reply #19

Rimas

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This is fixed in Corona 1.5 hotfix 2. Pressing "reset settings" in scene setup is however required for older scenes which were saved with incorrect settings (e.g. UHD Cache precision set to 0,4 - manually changing precision to 1.0 is not enough!).
https://corona-renderer.com/download/

Thanks! This is great!
A morning of awkwardness is far better than a night of loneliness...