Hi Sergio, as I said is perfect apart for the wood texture that looks too big on the chairs and wrongly mapped on the shelf and the table.
Another thing is the picture outside that looks very odd in the shot 10, looks like the room is pointing down because the horizon line is not matching with the perspective of the render.
Small things anyway I love these renders!
Hi, yes, you right, horizon line looks little strange, i'll try to fix this in the following works)
Thanks Sergio, and which software / plug? I like the bokeh effect
Hi, photoshop is ideal for this type of work.
You should take more depth on these images. Just little playing with curve to boost up little bright parts and add more contrast to dark parts.
Colours are live... and I warn you - don't make in on whole image - try to remove "very black" areas on the new layer, which has more contrasted, by curve edition, images... use very smooth rubber, even use 10 percent opacity rubber brush to back some areas to look little like as the original. You can also control bright areas this way.
Result you can see there:
http://img33.imageshack.us/img33/5544/47fc.jpg
Copy this image and paste as layer on an existing original image. See the difference. Just curves and a little rubber brushing.
Hmm... maybe you right, shadows looks not deep,i try to use AO in separate images, but it doesn't give me necessary effect.
"Corona shadows" pass, in render element looks strange (or i use it wrong) but i don't see any shadows on it.
Maybe somebody know how can i render only direct/drop shadows?