Hi,
Installed 1.2 the other day for a trial run, with whatever the bundled converter version is.
I converted a scene from vray to corona and noticed that some materials when rendered were covered in black spots of various types and sizes. I discovered that the converter had resulted in some strange values for Reflection glossiness, such as 0.68254 or something like this. When I rounded it down to 0.68 the black spots disappeared. I guess this is a rounding issue with the converter? I would guess that you might need to limit it to 2 or 3 decimal places, perhaps.
Not sure if this has already been reported.
I also noticed that when I ran the converter, it flagged up that there were a number of Autodesk materials (Which had been generated from the Revit model I imported), and the converter would rename these with a prefix (AD_ or something like this), but actually I didn't find any such materials in the scene after the conversion.
Many thanks.