Not directly, since the script only lists classes which are available in your max version - I get all subclasses from the "material" class. But there is a class called "Missing_Mtl" which may work for exactly those cases. Normally, classes which are unknown to max are listed as Missing_Mtl.
[Edit] Just tested it with some old Arion Scenes and it works :)
« Last Edit: 2014-03-07, 12:45:05 by DeadClown »

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