Author Topic: Corona Scatter: Seamless tiling textures.  (Read 2188 times)

2016-07-14, 13:33:43

Vadim Sadykov

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Hello!

There is the function of seamless distribution NanoTile Textures (http://www.zbrushcentral.com/showthread.php?192878-NanoTile-Textures!-unofficial-Information-Installation) in ZBrush, which can also bake textures straight to.

If this function is adopted to the Corona Scatter, it will be a good alternative for the people who create seamless textures to work and bake in Corona Renderer.

2017-03-21, 14:14:08
Reply #1

Ondra

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this is currently too out of scope of Corona
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)