Author Topic: Renderign invisible objects???  (Read 2552 times)

2013-07-19, 19:44:16

Juzwa

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Hi,

Since Xref don't work with corona I've outsmarted corona :) and use RF_Cache to reference some objets in a scene. And everything would be ok, yet RF_Cache objects are beeing rendered always (no matter what referencef scene may contain) and I use visibility of RF_Cache. Simple as that....

And this is where it gets pretty spooky.... Because invisible objects can be rendered! When You want to investigate and isolate buggy invisible object nothing renders (this is reasonable: DO - render nothing, GET - nothing).  This is what i mean:



This effect is similar when You have two meshes overlaying on each other. But one mesh is invisible..... spooky :)

2013-08-08, 22:09:12
Reply #1

Ondra

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I don't understand. What exactly are you doing, what is the expected behavior, and what is happening instead?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-09-14, 18:50:17
Reply #2

Ondra

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inactive topic
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)