Hi everyone,
I've created a model originally with mental ray and have since converted it for Corona. Its a simpler model but with a complex series of diffuse, spec, gloss, opacity, bump, and emmisive maps. There are parts that I would like to have an IOR value of 2.2 and other parts (metal, mirrors, highly reflective strips) to be 20.0 or more. I've created a simple black and white mask to separate the different elements and plugged it into the mask slot of a mix map. Using 2 falloff maps set to Fresnel (2.2 and 20.0), I tried plugging them into the two layer slots but 2.2 from a falloff map doesn't create the same effect as 2.2 using CoronaMtl's native value (Fresnel 20 works but not as well as the native 20.0 value). Is there a way around this using a mask? I can't separate elements of the model for two different IOR's and if it comes to that then I'll just stick to 2.2 across the whole model.
Thanks for any help with this!
Tanner