Author Topic: Reflection pixel problem  (Read 2187 times)

2016-02-02, 16:02:04

emmo89

  • Active Users
  • **
  • Posts: 9
    • View Profile
Hi,
i'm trying to render a glass object and composite it with the background with shadow catcher. I don't know why but i get this aliased reflection in the highlights. I searched in the forum but i didn't find the right solution to this. How can i get rid of it?

2016-02-02, 16:32:10
Reply #1

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13625
  • Marcin
    • View Profile
Hi, this should help:
https://coronarenderer.freshdesk.com/support/solutions/articles/5000515615

You are getting these fireflies in the rendering, not after compositing - right?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-02-04, 20:52:00
Reply #2

FrostKiwi

  • Active Users
  • **
  • Posts: 686
    • View Profile
    • YouTube
Hi,
i'm trying to render a glass object and composite it with the background with shadow catcher. I don't know why but i get this aliased reflection in the highlights. I searched in the forum but i didn't find the right solution to this. How can i get rid of it?
thats because its not reflection, but refraction noise. You have complex normals breaking and creating aliasing.
Either lower IOR, refract only one side or turn down AAvsRays and sample the crap out of it
I'm 🐥 not 🥝, pls don't eat me ( ;  ;   )