Author Topic: Corona Scatter Problem  (Read 3119 times)

2015-11-24, 23:13:28

danielhagene

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I'm working on a scene where I have to have a lot of trees on a hill and I'm using corona scatter and a variation of trees, but I can't seem to figure out how to get them "straight" - all the trees spawn in each polygons local z axis, which is good for grass, bad not for trees.

Any button I've missed? or something else I can do? (I don't have time to learn any new software atm)

thx

2015-11-24, 23:35:06
Reply #1

romullus

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Untick align frame to normal checkbox in transformations rollout and scattered instances will ignore distribution object poligon's normals.
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2015-11-25, 01:09:57
Reply #2

danielhagene

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That fixed it, thanks! :)